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Resources

Our Resource pages provide access to a variety information sources including partner events, the Juniper Future Digital Awards programme and a variety of multimedia. In addition, you can subscribe to our Whitepapers or the Vision newsletter.

Juniper in the News

Juniper Research analysts are widely quoted in the press and actively participate in media interviews, discussions and events across the sector. We also work with private clients to develop corporate whitepapers, deliver workshops and lead media events.

Please contact marketing@juniperresearch.com to discuss your requirements.

Below is a selection of our most recent coverage:

Ars Technica Ars Technica
02/05/2018
With all the controversyscrutiny, and international regulation randomized video game loot boxes are facing these days, you might think the practice of charging players for a chance at unknown in-game items might be set for a precipitous decline. On the contrary, though, one analyst sees spending on loot boxes increasing by over 62 percent in the next four years to become a $47 billion piece of the industry. By then, loot boxes will represent over 29 percent of all spending on digital games, the analyst said, up from just under 25 percent currently.

Read the full article
PC Mag PC Mag
27/04/2018
The dream of robot servants helping us out around the home like Rosie from The Jetsons will require significant leaps in AI. Today, activity in the space is largely focused on corporate investment in tasks such as warehouse fulfillment and whatever uses the military may have for Boston Dynamics' headless and abuse-resistant robot mules.

Read full article
Kotaku Kotaku
21/04/2018
STAT | $50 billion - The projected revenue generated by loot boxes and skins gambling by 2022, according to Juniper Research. This year the number is expected to be under $30 billion.

Read the full article
Forbes Forbes
20/04/2018

Every time you leave a voicemail, talk to someone in a call center or join a conference call, data is being created. Tons of data. While voice assistants like Alexa and Google Home get most of the attention, millions of hours of voice data sit idle in today’s enterprises, leaving a tremendous amount of potential value on the table.

Read the full article
SidAlpha SidAlpha
20/04/2018
Tech Crunch Tech Crunch
19/04/2018
Blockchain technology is set to have a profound impact on a wide variety of industries, ranging from capital markets to the music business. While some use cases may seem obvious, the technology is still surrounded by its fair share of hype and uncertainty. As a manager, how should you approach the subject, and when should you put your money where your mouth is and actively aim to implement blockchain technology?

Read the full article
MCV MCV
19/04/2018
Loot boxes and skin gambling will earn $50bn (£35bn) annually in global consumer spending by 2022, according to Juniper Research. The earnings are an increase on just under $30bn (£21bn) this year.

Read the full article
TechNewsWorld TechNewsWorld
18/04/2018
Microsoft, Oracle and Facebook, along with 31 other companies, on Tuesday signed the Cybersecurity Tech Accord, an agreement aimed at defending against cyberattacks, whether coming from rogue hackers or nation-states. The 34 tech firms committed to stronger defenses, no offensive attacks, capacity building and collective action.

Read the full article
Screen Rant Screen Rant
18/04/2018

Video game fans are expected to dig deep in the coming years as loot box spending is set to reach $50 billion by 2022.

Pay-to-win gaming has become something of a talking point in recent months, kickstarted by EA's marketing disaster with Star Wars: Battlefront II. Offering a sometimes unfair advantage to players, the odds have still been stacked against gamers thanks to developers' unscrupulous tactics and dwindling chances of getting what they want for real-life money.

Read the full article
gamesindustry.biz gamesindustry.biz
17/04/2018
Despite some high-profile AAA games removing their loot boxes this year, the mechanic itself only seems to be growing in popularity. Juniper Research today released findings from a new report that loot boxes and skins gambling will generate $50 billion in worldwide consumer spending by 2022, up from under $30 billion this year.

Read the full article
The Telegraph The Telegraph
17/04/2018
Video gamers will be spending almost $50 billion (£34 billion) a year worldwide on controversial loot box features by 2022, according to new research.

Read the full article here.
siliconrepublic siliconrepublic
16/03/2018
This week in IoT, connected medical devices don’t hold up to scrutiny, while Cisco’s vice-president wants the US to replicate China in its adoption of the technology.

Read the full article here.
Banking Exchange Banking Exchange
16/03/2018
Not to sound too flippant, but one can say this about cyber criminals today: Unfortunately, they are creating a burgeoning job market for legitimate cybersecurity professionals.

Read the full article here.
Geospatial World Geospatial World
16/03/2018
Hour-long traffic gridlock on roads has become a common feature of living in a rapidly expanding metropolitan city, with no respite in sight. The United Nations has predicted that the traffic situation would further deteriorate, as by 2030 two-thirds of the world’s population will live in megacities with high population density. This draws our immediate attention towards the need to mitigate overcrowding and congestion through smart urban planning.

Read the full article here.
Semiconductor Engineering Semiconductor Engineering
16/03/2018
Cybersecurity
The United Kingdom government issued a policy report, Secure by Design, calling on Internet of Things device manufacturers to eliminate default passwords, to provide greater transparency in vulnerability disclosure, and to secure credential storage. The report urges shifting cybersecurity responsibility to IoT device vendors, rather than end-users, and protecting the privacy rights of consumers.

Read the full article here.
telecomasia.net telecomasia.net
15/03/2018
Global spending on cybersecurity solutions is projected to grow 33% over the next four years to hit $134 billion by 2022, thanks to businesses’ digital transformationinitiatives and increased adoption of IoT products. Of the total spend, nearly 70% will come from medium-sized companies, as cybercriminals target ‘low-hanging fruit’, according to a new study from Juniper Research.

Read the full article here.
IoT Evolution IoT Evolution
15/03/2018
Senet, a software and network service and operations company which has built a LoRaWAN network in the US, clearly believes little things mean a lot.

Read the full article here.
Geospatial World Geospatial World
15/03/2018
British market research agency Juniper Research has listed Bhubaneswar among the top 20 best performing smart cities in the world, reported the Indian daily Telegraph.

Read the full article here.
The Sun The Sun
14/03/2018

FAST CASH 

5G internet could save you £450 a year in bills – here’s when it’s coming.

Read the full article here.

techradar.pro techradar.pro
14/03/2018
O2 claims local authorities and citizens could save a combined £6 billion a year in productivity savings through the use of 5G technology.

Read the full article here.
TechNewsWorld TechNewsWorld
14/03/2018

Fitbit on Tuesday added a new smartwatch to its wearables line with a pricetag of US$199.95.

The Fitbit Versa, which will reach global retail outlets in next month, will be the lightest metal smartwatch in the U.S. market. It includes a new dashboard that simplifies the way health and fitness data is accessed on the device.

Read the full article here.

Digiday UK Digiday UK
14/03/2018

Despite industry initiatives to address it, ad fraud is still a massive issue.

Juniper Research estimates that advertisers will lose $51 million (£36.5 million) per day on ad fraud in 2018, totaling $19 billion (£13.6 billion) over the year. Publishers like News UK and the Financial Times have cracked down on fraud after investigations into their ad tech stacks revealed they were losing revenue to the tune of millions a month. Meanwhile, marketers like Procter & Gamble, Unilever and the Royal Bank of Scotland have been paying more attention to how their budgets are spent, bringing more marketing in-house.

Read the full article here.

Investorideas.com Investorideas.com
13/03/2018
New data from Juniper Research has found that global business spend on cybersecurity solutions will grow by 33% over the next 4 years, reaching $134 billion annually by 2022.

Read the full article here.
Help Net Security Help Net Security
13/03/2018
New data from Juniper Research has found that global business spend on cybersecurity solutions will grow by 33% over the next 4 years, reaching $134 billion annually by 2022.

Read the full article here.
Computer Weekly Computer Weekly
13/03/2018

The city-state of Singapore was lauded for its efforts in tapping the internet of things to improve public infrastructure and services in a global study by Juniper Research.

Read the full article here.

betanews betanews
12/03/2018
A study sponsored by Intel has come to the rather unsurprising conclusion that smart cities save people time. The company says that major cities that have embraced the Internet of Things (IoT) can save each of their citizens up to 125 hours per year.

Read the full article here.
New Straits Times New Straits Times
12/03/2018
The Mobile World Congress provides a glimpse into what’s hot and exciting in the mobile world this year as well as in the future, writes Izwan Ismail.

Read the full article here.
Portland Business Journal Portland Business Journal
11/03/2018
Chip giant Intel Corp. (Nasdaq: INTC) and the firm Juniper Research have evaluate global cities on various “Smart City” initiatives.

Read the full article here.
Cardrates.com Cardrates.com
02/03/2018
In a Nutshell: In today’s connected world, where smart speakers are ubiquitous, and we don’t think twice about asking Siri or Alexa to help us find the nearest Italian restaurant, the popularity of artificial intelligence is immediately evident. Industries in virtually every sector are harnessing AI’s power, with the financial industry being an especially willing participant. Though still in its relative infancy, AI is quickly transforming the abilities of present-day financial advisors, lenders, and rank-and-file bank employees. This movement has prompted significant research into the subject, and Juniper Research recently published findings that suggest the fintech industry will soon see a significant increase in the use of chatbots in financial advising.

Read the original article here.
Tech Crunch Tech Crunch
08/11/2017

Voice-enabled smart speakers to reach 55% of U.S. households by 2022, says report


Adoption of voice-powered smart speakers is taking off. According to a new report from Juniper Research out this morning, smart devices like the Amazon Echo, Google Home and Sonos One will be installed in a majority – that is, 55 percent – of U.S. households by the year 2022. By that time, over 70 million households will have at least one of these smart speakers in their home, and the total number of installed devices will top 175 million.

Read the original article here
Huffington Post Huffington Post
03/10/2017
Juniper Research found that bots will help businesses save $8 billion annually by 2022. Today, that number is only $20 million. So, in the next few years, brands have to get to know their customers with high-quality bot conversations. Some may struggle to succeed without a sound strategy, but the best companies have a real opportunity to talk the talk.

Read the original article here
USA Today USA Today
10/09/2017
DraftKings, Robins says, has roughly 8 million users. Together with FanDuel, the two sites accounted for over 90% of the $2.6 billion daily fantasy sports market, according to a November report by Juniper Research.

Read the original article here
BBC BBC
24/08/2017

Why does no-one want a new phone these days?

 

The depreciation of the pound hasn't helped matters either, as the iPhone is priced in dollars, and the pound buys fewer dollars than it did before the Brexit vote.

That currency effect has also pushed up the cost of Samsung in the UK.

Windsor Holden, head of forecasting and consultancy at Juniper Research, says: "People are hanging on to their phones for longer."

"There's also been a slight increase in prices of high-end handsets. That will in turn have an impact on affordability."

Read the original article here
BBC BBC
18/08/2017

Reddit launches its own video hosting platform

 

The potential for ad revenue if Reddit starts incorporating ads around user content is significant, Lauren Foye, senior analyst at Juniper Research, told the BBC.

"By hosting their own content, they can start adding ads on top of it and monetising the content," she added.

However, the site has yet to confirm specifically that this is what it will do.

Read the original article here

CNBC CNBC
31/07/2017

Blockchain technology being considered by more than half of big corporations, according to study


"For financial technology (fintech) start-ups in the blockchain space, this can only be good news, since it demonstrates the high level of demand within an enterprise space that is increasingly well-informed about blockchain," Windsor Holden, blockchain specialist at Juniper, told CNBC...

Read the original article here.
LA Times LA Times
15/07/2017

Wi-Fi on planes worldwide will more than double by 2022


A new report by Britain’s Juniper Research estimates that more than half of the world’s global fleet, or 14,419 planes, will have wireless Internet service by 2022, up from under a quarter of the fleet today, or 5,243 aircraft.

Read the original article here.

 

TechCrunch TechCrunch
13/06/2017

Android Pay now used for international P2P transfers, courtesy of WorldRemit


Android Pay today has around 25 million users across 15 countries, according to recent Juniper Research estimates, and linking up with WorldRemit (and eventually other remittance companies, as this is not an exclusive deal) could give usage of the wallet a boost, both in terms of user numbers and also transactions.

Read the original article here.

Futurism Futurism
01/06/2017

When Will Humanoid Robots Enter Our Homes and Transform Our Lives


Although these examples have a long way to go before they have Rosie’s capabilities, society may be more ready for this kind of technology than many would assume. In fact, in 2015, Juniper Research projected that by 2020, the number of American households with robots would increase from one in 25 to one in 10. And, while it is impossible to be sure what the future of domestic robots will be, many signs suggest that you may have one working in your kitchen sometime in the next few decades — if one is not already making you tea right now.

Read the original article here.

Fortune Fortune
10/05/2017

Those Annoying Chatbots Can Save Business Billions


Banks, other financial institutions, and healthcare providers in particular will benefit from increased use of chatbots, or bots, which are getting smarter thanks to advances in artificial intelligence (AI), according to U.K.-based Juniper Research. Juniper forecasts that this technology could save businesses $8 billion annually worldwide by 2022, up from $20 million this year.

Read the original article here
TechRepublic TechRepublic
08/05/2017

Biometric mobile payments will hit $2B this year

Fingerprint and selfie pay are on the rise: The number of mobile payments authenticated by biometrics will rise to nearly $2 billion this year, up from $600 million in 2016, according to a report from Juniper Research, released Monday.

Apple Pay kicked off the initial growth of biometric mobile payments, allowing customers to make payments in stores and on apps using their fingerprint to access banking information. Android Pay and Samsung Pay furthered the movement toward these payments, the report noted.

Read the original article here

CNET CNET
12/04/2017

Apple Pay to rule over Samsung, Android rivals, study says


Juniper estimates that the number of people using these mobile payment systems, including Apple Pay, Samsung Pay and Android Pay, will exceed 100 million for the first time during the first half of 2017 and will surpass 150 million by the end of this year. According to the study, the combined market share of Apple, Samsung and Google (via Android Pay) increased from 20 percent in 2015 to 41 percent in 2016, as a proportion of total mobile contactless payment users.

Read the original article here
Forbes Forbes
14/03/2017

Report: eSports And Game Content Streaming Revenues Will Rise To $3.5 Billion By 2021

Revenues from eSports and streaming game content will reach $3.5 billion by the year 2021, according to a new report from Juniper Research. That's up from approximately $1.8 billion in 2016. This near-doubling of revenue growth over five years represents the increasing popularity of both eSports and video game personalities on platforms like Twitch.

Read the original article here 
Bloomberg Bloomberg
28/02/2017

Keep Your Kids Away From Connected Toys

In late 2015, Juniper Research estimated the size of the smart toy market that year at $2.8 billion and predicted it would top $11 billion in 2020. Millennial parents are connected toy makers' biggest hope: They allow their kids more screen time than previous generations of moms, and they generally trust technology, and technology companies, far more than analog-age people ever could.

Read the original article on Bloomberg
CNBC CNBC
15/02/2017

The digital videogames market will pass the $100 billion revenue checkpoint by the end of the year, according to research.

Juniper Research's annual report into the games market predicts the videogame market on PC and mobile will grow to earn $132 billion in total revenues by 2021.

Read the original article on CNBC

Financial Express Financial Express
31/01/2017
Given how allaying fears regarding security of digital transaction infrastructure is crucial to its adoption, the government has done well to moot the idea of insuring mobile wallets. The government, as per a Business Standard report, has been in talks with mobile wallet and insurance companies to thresh out a model. While awareness regarding vulnerabilities in digital infrastructure is quite low—an EY analysis shows over 40% people can’t identify such vulnerabilities—most smartphone-users don’t use security software for their devices. Thus, with mobile transactions set to reach over a trillion dollars by 2017 as per Juniper Research, considerable damage could potentially occur if existing security systems are breached. 

Read the original article on the Financial Express
ReadWrite ReadWrite
07/11/2016

Juniper Research has released a new study with a bold prediction about the future of human interaction with technology. It found that “gesture and motion control will become vital for certain forms of human-computer interaction in the coming years.”

The study found that by the end of 2016 there will be roughly 168 million devices that utilize motion or gesture tracking. These devices include wearables, virtual reality, and more.


Read the original article on ReadWrite
Venture Beat Venture Beat
04/10/2016
A new report from market analysis group Juniper Research states that VR hardware will be worth $50 billion by 2021. By hardware, Juniper means VR headsets, peripherals, and 360 cameras. To give you an idea of how much growth that would be, Juniper projects VR hardware revenues to hit $5 billion this year.

read the original article on Venture Beat
The Huffington Post The Huffington Post
12/09/2016
Juniper Research forecasts; the mobile gaming market will swell from 65 million users in 2013 to 165 million users in 2018, outstripping $100 billion in market revenue by the end of 2017! Catering to an environment for players that is convenient, comfortable and connected is the magic of mobile gaming. Game operators may engage the players and bait them with loyalty rewards (which are instantly redeemable) and obtain persistent and logical feedback from devices and gamers. Expanding this realm to wearable devices will probably be yet another feather on the cap of the game operators and the mobile gaming industry in general.

Read the original article here 
Business Insider Business Insider
16/08/2016
Startups working with blockchain and bitcoin technology around the world raised close to $300 million (£231.2 million) in funding in the first 6 months of the year, according to Juniper Research.

Read the full article
Forbes Forbes
08/07/2016
In light of this stellar Bitcoin price action, a new study from Juniper Research, a UK-based firm that specializes in identifying and appraising new high-growth market sectors within the digital ecosystem, has revealed that the total value of Bitcoin transactions is expected to exceed $92 billion (bn) this year – up around 240% from less than $27bn in 2015.

Read the full article
CNBC CNBC
11/05/2016
"Smartphone users will be able to experience faster page load times, creating a better user experience. Much like desktop browsing, consumers will also be less likely to have their personal data shared with third parties," Juniper Research's report said.

Read the full article
Forbes Forbes
09/03/2016
As cybercrime goes, so goes the cybersecurity market. Juniper Research recently predicted that the rapid digitization of consumers’ lives and enterprise records will increase the cost of data breaches to $2.1 trillion globally by 2019, increasing to almost four times the estimated cost of breaches in 2015.

Read the full article
computerweekly.com computerweekly.com
02/02/2016
Juniper Research’s latest assessment of the smartphone market reveals virtually all suppliers are being affected by the global slowdown.

Read the full article
Mashable UK Mashable UK
13/01/2016
A report released by Juniper Research on Tuesday claims that Apple shipped 51.5% of the smartwatches in all markets around the world in 2015. The study estimates that roughly 17.1 million smartwatches were sold worldwide, which would put Apple Watch devices shipped at about 8.8 million shipped.

Read the full article