Live support
We are sorry, but support is not available at the moment.
Virtual Reality Markets: Deep Dive Data & Forecasting 2019-2023OverviewJuniper’s Virtual Reality Markets forecast suite provides a comprehensive dataset and analysis for the future of the VR markets, including adoption across various forms of VR. For the first time, Juniper Research’s VR suite include separate forecasts for PC-based, console-based and Smartphone‑based and Standalone VR content monetisation.

Provided in a PDF report and interactive Excel spreadsheet.



The forecasts include:
  • 5-year benchmark forecasts for key metrics by 8 key regions and 7 country level splits including:
    • Canada
    • China
    • Germany
    • Japan
    • South Korea
    • UK
    • US
  • Adoption, hardware shipments, ASPs (Average Selling Price) and sales revenues from VR Headsets, split by platform:
    • Console-based VR
    • PC-based VR
    • Smartphone-based VR
    • Standalone VR
  • VR content adoption and revenues forecast for:
    • Console-based VR games
    • PC-based VR games
    • Mobile VR games
    • VR multimedia apps
    • VR gambling wagers and returns
  • VR Peripherals forecast, including adoption, shipments and revenues for:
    • VR peripherals
    • Consumer 360° cameras
  • VR data forecasts, split by:
    • Tethered VR
    • Untethered VR
Download a summary of the forecasts above, or request a detailed list of every table and chart via info@juniperresearch.com.

 

Pricing

Purchase additional research reports to receive greater savings;
select three reports to receive all the available research in this area.

Virtual Reality Markets: Deep Dive Data & Forecasting 2019-2023

Click here for product details

£2990
£2990
£0
Juniper’s Virtual Reality Markets forecast suite provides a comprehensive dataset and analysis for the future of the VR markets, including adoption across various forms of VR. For the first time, Juniper Research’s VR suite include separate forecasts for PC-based, console-based and Smartphone‑based and Standalone VR content monetisation.

Provided in a PDF report and interactive Excel spreadsheet.



The forecasts include:
  • 5-year benchmark forecasts for key metrics by 8 key regions and 7 country level splits including:
    • Canada
    • China
    • Germany
    • Japan
    • South Korea
    • UK
    • US
  • Adoption, hardware shipments, ASPs (Average Selling Price) and sales revenues from VR Headsets, split by platform:
    • Console-based VR
    • PC-based VR
    • Smartphone-based VR
    • Standalone VR
  • VR content adoption and revenues forecast for:
    • Console-based VR games
    • PC-based VR games
    • Mobile VR games
    • VR multimedia apps
    • VR gambling wagers and returns
  • VR Peripherals forecast, including adoption, shipments and revenues for:
    • VR peripherals
    • Consumer 360° cameras
  • VR data forecasts, split by:
    • Tethered VR
    • Untethered VR
Download a summary of the forecasts above, or request a detailed list of every table and chart via info@juniperresearch.com.

 

Add-on Research

Included Support options

Email Support

Receive free email support for the research purchased by emailing your queries to info@juniperresearch.com.

Support options

30 Minutes Analyst time

£100
£0
30 minutes of support time on the telephone with one of our expert analysts.

Analyst support is provided for the following areas:
  • Research related queries
  • Clarifying methodologies, forecast assumptions and forecast outputs
  • Identification of key market trends and opportunities
£0
£0
€0
$0

Research Details

Publisher:
Juniper
Published:
15/01/2019
Author(s):
Sam Barker
Category:
Virtual Reality Markets
Regions:
8 Key Regions - includes North America, Latin America, West Europe, Central & East Europe, Far East & China, Indian Subcontinent, Rest of Asia Pacific and Africa & Middle East
Countries:
Canada, China, Germany, Japan, South Korea, UK, USA

Related Research

What about purchasing a subscription?

Unlimited access to our research catalogue and data