Companies Referenced
Case Studied: Niantic.
Interviewed: Inglobe Technologies, Mantis Vision, Object Theory, Re'flekt, ScopeAR, Wikitude GmbH.
Included in Juniper Leaderboard: Aireal, Alphabet, Apple, Atheer, Facebook, Inglobe Technologies, Mantis Vision, Microsoft, Object Theory, PTC, Re'flekt, ScopeAR, Snap, Vuzix, Wikitude GmbH.
Mentioned: 360WeAre, 3DAR, ABB, Acer, Akonia Holographics, Alces Technology, Alibaba, AltSpace, Amazon, Amplexor, Anheuser‑Busch, AnSys, Asus, Audi, Autodesk Fusion 360, BASF, Bertelsmann, BG, BGC, Blippar, BMW, Boeing, Bosch, Boston’s Children’s Hospital, BrainShark, BrainVu, Buck Design, CAD IT, Carstens and Partner, CDM Smith, Clakamas, Cognizant, DAQRI, Dell, Design Interactive, DHL, Digital Nation Entertainment, Discovery Channel, Drive.ai, EA (Electronics Arts), Enlive Studios, Eon, fatfoogoo, FLEX, Flyby Media, Flype, Ford, Forte Technology, General Electric, GlobalFoundries, Google, GrokStyle, Harvard School of Design, HP, HPE, Huawei, Hyperloop, Hyundai, IEEE, IKEA, Indeco, InPrint, Intel, InvenSense, Jamco, Johnson & Johnson, JPL/NASA, Junction Dot Ltd, Kopin, Lattice Data, Lenovo, Leybold, Lockheed Martin, Looksery, Lowe’s Canada, Magic Leap, Manchester United, Matterport, Maybelline, Metaio, Metamarkets, Mojo, More Than Real, MSC Cruises, Nagarro, Nike, Novartis, NTT DoCoMo, NVIDIA, NWI, ODG, OSVR (Open Source Virtual Reality) Alliance, Ozlo, Part IV, PCA, Pebbels, Plott, Porsche, Qpass, Qualcomm, Reality Editor, RealWear, RecRec, Regaind, Reinisch, Rockwell Automation, Runente, Samsung, Seepex, Seerslan, Shadow Factory, Siemens, Snapchat, Sony, SpaceView, Steelcase, Stereo Scape, Stink Studios, STM, Surreal Vision, Survalent, Taco Bell, The Electric Factory, The Mill, The Science Channel, The US College Football Playoffs, Thyssen Krupp, T‑Mobile, TNO, Toshiba, Triiger, Trimble, Ubiquity6, UCP, Virgin Media, visionLib, Vurb, Vuzix, VZ Lab, WakingApp Realities, Warner Bros, Wayfay, WayPoint, WeChat, Woods Bagot.