Video Games: Industry Trends, Monetisation Strategies & Market Size 2020-2025Video Games: Industry Trends, Monetisation Strategies & Market Size 2020-2025Juniper Research’s Video Games research presents the future business models and forms of games delivery that will predominate in this space, outlining the trends that will impact this vital digital entertainment area.



The research suite includes:
  • Market Trends: Analysis of market trends and business models throughout the video games value chain, assessing what they mean for different types of companies. This is coupled with a detailed investigation of the impact key technology changes in the will have on the industry.
  • Strategic Analysis & Vendor Strategies: Presents the future direction of the video games market, as well as a player-by-player strategic analysis, highlighting the moves that the biggest players are making and what this means for the market as a whole.
  • Interactive Forecast Excel: Highly granular dataset comprising more than 40,000 datapoints, allied to an Interactive Scenario tool giving users the ability to manipulate Juniper Research’s data. Includes regional and key country-level analysis together with 5-year forecasts for:
    • Video games users, device installed base by platform:
      • Console
      • Mobile
      • PC
      • Standalone VR
    • Device shipments, by platform:
      • Console
      • Standalone VR
    • Revenue and ARPU, by platform and service type:
      • Cloud gaming subscriptions
      • Game-specific subscriptions
      • In-app purchases
      • Non-cloud platform subscriptions
      • Purchase revenue

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Video Games: Industry Trends, Monetisation Strategies & Market Size 2020-2025

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£2990
£2990
£2990
Juniper Research’s Video Games research presents the future business models and forms of games delivery that will predominate in this space, outlining the trends that will impact this vital digital entertainment area.



The research suite includes:
  • Market Trends: Analysis of market trends and business models throughout the video games value chain, assessing what they mean for different types of companies. This is coupled with a detailed investigation of the impact key technology changes in the will have on the industry.
  • Strategic Analysis & Vendor Strategies: Presents the future direction of the video games market, as well as a player-by-player strategic analysis, highlighting the moves that the biggest players are making and what this means for the market as a whole.
  • Interactive Forecast Excel: Highly granular dataset comprising more than 40,000 datapoints, allied to an Interactive Scenario tool giving users the ability to manipulate Juniper Research’s data. Includes regional and key country-level analysis together with 5-year forecasts for:
    • Video games users, device installed base by platform:
      • Console
      • Mobile
      • PC
      • Standalone VR
    • Device shipments, by platform:
      • Console
      • Standalone VR
    • Revenue and ARPU, by platform and service type:
      • Cloud gaming subscriptions
      • Game-specific subscriptions
      • In-app purchases
      • Non-cloud platform subscriptions
      • Purchase revenue

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Email Support

Receive free email support for the research purchased by emailing your queries to info@juniperresearch.com.

30 Minutes Analyst time

30 minutes of support time on the telephone with one of our expert analysts.

Analyst support is provided for the following areas:
  • Research related queries
  • Clarifying methodologies, forecast assumptions and forecast outputs
  • Identification of key market trends and opportunities

Support options

£2990
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$3927

Research Details

Publisher:
Juniper Research
Published:
08/09/2020
Author(s):
Nicholas Hunt, James Moar
Category:
Video Games
Regions:
8 Key Regions - includes North America, Latin America, West Europe, Central & East Europe, Far East & China, Indian Subcontinent, Rest of Asia Pacific and Africa & Middle East
Countries:
Australia, Brazil, Canada, China, Croatia, Denmark, France, Germany, India, Italy, Japan, South Korea, Mexico, Netherlands, New Zealand, Norway, Poland, Portugal, Russian Federation, Saudi Arabia, Singapore, South Africa, Spain, Sweden, UK, USA

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