eSports, Let’s Play & Watch Play: Monetisation & Engagement Strategies 2018-2022 Full Research Suite
Our eSports, Let’s Play & Watch Play
research includes a set of comprehensive 5-year forecasts, alongside in-depth analysis of industry trends and opportunities across these rapidly growing sectors. It enables stakeholders to understand the implications of the key market drivers and disruptive factors alongside a thorough analysis of the monetisation methods and processes used across the industry.
The research suite includes:
- Market Trends & Opportunities: Core trends and opportunities in the eSports and Let’s Play segments, allied to a series of recommendations for players across the value chain.
- Strategic Analysis: Assessment of the eSports & Games Streaming industry, as well as quantification and historic data relating to leading eSports tournaments.
- IFxl (Interactive Forecast Excel): Highly granular dataset comprising of more than 19,000 datapoints, allied to regional and sector analysis tools. Includes regional and key country level analysis together with 5-year forecasts for the eSports, Let’s Play & Watch Play market including breakdowns for:
- Total viewers of eSports and Games Streaming.
- Total annual spend on both eSports and Games Streaming advertising services.
- Total subscription and user spend on additional content, in terms of both Games Streaming and eSports.
- harvest Digital Markets Intelligence Centre – Visualises all of the data in easy to use and exportable graphs, tables and charts, and features continuous data updates for 12 months. Find out more.
Download a summary of the forecasts above, or request a detailed list of every table and chart via email@example.com