Digital Content Monetisation - Deep Dive Data & Forecasting 2021-2026Digital Content Monetisation - Deep Dive Data & Forecasting 2021-2026Juniper Research’s Digital Content Monetisation forecast suite provides a comprehensive dataset and assessment of the future of the digital content market. It delivers a pioneering evaluation of the market; highlighting the future of key monetisation models across digital games, digital music and digital video.





The forecasts include:
  • 5-year benchmark forecasts for key Digital Content metrics by 8 key regions and 28 country-level splits including:
    • Argentina
    • Australia
    • Brazil
    • Canada
    • China
    • Colombia
    • Croatia
    • Czech Republic
    • Denmark
    • France
    • Germany
    • India
    • Italy
    • Japan
    • Mexico
    • Netherlands
    • Norway
    • Poland
    • Portugal
    • Russia
    • Saudi Arabia
    • Singapore
    • South Africa
    • South Korea
    • Spain
    • Sweden
    • UK
    • US
  • Digital Content Monetisation Market Summary, including:
    • Total Users of Digital Content
    • Average Revenue per Digital Content User
    • Total Digital Content Revenue
  • Digital Video Market, including:
    • Total Users of Digital Video Services
    • Total Subscriptions to Digital Video Services
    • Total Subscription Revenue from Digital Video Services
    • Total Digital Video Users Who Purchase Digital Content
    • Total Revenue from Digital Video Content Purchases
    • Total Advertising Spend on Digital Video Services
  • Digital Music Market, including:
    • Total Users of Digital Music Services
    • Total Subscriptions to Digital Music Services
    • Total Subscription Revenue from Digital Music Services
    • Total Digital Music Users Who Purchase Digital Content
    • Total Revenue from Digital Music Content Purchases
    • Total Advertising Spend on Digital Music Services
  • Digital Games Market, including:
    • Total Users of Digital Games
    • Total Digital Games Monetised via Pay-per-Download
    • Total Revenue from Digital Games that Are Pay-per-Download
    • Total Digital Games Monetised via In-app Purchases
    • Total Revenue from Digital Games In-app Purchases
    • Total Advertising on Digital Games
    • Total Cloud-based Digital Games Subscriptions
  • Digital Content by Device, including:
    • Connected TVs
    • Immersive Reality Devices
    • PCs & Desktops
    • Smartphones
    • Smart Speakers
    • Tablets
Download a summary of the forecasts above, or request a detailed list of every table and chart via info@juniperresearch.com.

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Digital Content Monetisation - Deep Dive Data & Forecasting 2021-2026

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Juniper Research’s Digital Content Monetisation forecast suite provides a comprehensive dataset and assessment of the future of the digital content market. It delivers a pioneering evaluation of the market; highlighting the future of key monetisation models across digital games, digital music and digital video.





The forecasts include:
  • 5-year benchmark forecasts for key Digital Content metrics by 8 key regions and 28 country-level splits including:
    • Argentina
    • Australia
    • Brazil
    • Canada
    • China
    • Colombia
    • Croatia
    • Czech Republic
    • Denmark
    • France
    • Germany
    • India
    • Italy
    • Japan
    • Mexico
    • Netherlands
    • Norway
    • Poland
    • Portugal
    • Russia
    • Saudi Arabia
    • Singapore
    • South Africa
    • South Korea
    • Spain
    • Sweden
    • UK
    • US
  • Digital Content Monetisation Market Summary, including:
    • Total Users of Digital Content
    • Average Revenue per Digital Content User
    • Total Digital Content Revenue
  • Digital Video Market, including:
    • Total Users of Digital Video Services
    • Total Subscriptions to Digital Video Services
    • Total Subscription Revenue from Digital Video Services
    • Total Digital Video Users Who Purchase Digital Content
    • Total Revenue from Digital Video Content Purchases
    • Total Advertising Spend on Digital Video Services
  • Digital Music Market, including:
    • Total Users of Digital Music Services
    • Total Subscriptions to Digital Music Services
    • Total Subscription Revenue from Digital Music Services
    • Total Digital Music Users Who Purchase Digital Content
    • Total Revenue from Digital Music Content Purchases
    • Total Advertising Spend on Digital Music Services
  • Digital Games Market, including:
    • Total Users of Digital Games
    • Total Digital Games Monetised via Pay-per-Download
    • Total Revenue from Digital Games that Are Pay-per-Download
    • Total Digital Games Monetised via In-app Purchases
    • Total Revenue from Digital Games In-app Purchases
    • Total Advertising on Digital Games
    • Total Cloud-based Digital Games Subscriptions
  • Digital Content by Device, including:
    • Connected TVs
    • Immersive Reality Devices
    • PCs & Desktops
    • Smartphones
    • Smart Speakers
    • Tablets
Download a summary of the forecasts above, or request a detailed list of every table and chart via info@juniperresearch.com.

Want more insight and analysis? Our Full Research Suite includes access to this report, and other Digital Content Monetisation research products - Find out more

 

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Research Details

Publisher:
Juniper Research
Published:
24/05/2021
Author(s):
Saidat Giwa-Osagie, Sam Barker
Category:
Digital Content Monetisation
Regions:
8 Key Regions - includes North America, Latin America, West Europe, Central & East Europe, Far East & China, Indian Subcontinent, Rest of Asia Pacific and Africa & Middle East
Countries:
Argentina, Australia, Brazil, Canada, China, Colombia, Croatia, Czech Republic, Denmark, France, Germany, India, Italy, Japan, South Korea, Mexico, Netherlands, Norway, Portugal, Russian Federation, Saudi Arabia, Singapore, South Africa, Spain, Sweden, UK, USA

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