I’m getting too old for all this. You see, all the talk in the industry (or, at least, a goodly part of it) is of how 2011 is going to be the year of 3D in mobile; the year in which autostereoscopic handsets (such as the Sharp Galapogos range just hitting the Japanese market) are [...]

Posts Tagged ‘smartphones’
It’s been quite a couple of years for mobile games since we last published a report on the subject: the App Store has soared like an angry bird, and other storefronts, notably Android Market, are coasting along in its slipstream. The key factor that has lead us to forecast in our latest Mobile Games report [...]
Last Monday, November 29th, was Cyber Monday, and that particular Monday – the one immediately following Thanksgiving – has apparently been Cyber for the past five years, ever since shop.org put out a press release noting the surge in online retail activity that occurs on this particular date (I was until relatively recently – ie [...]
More tiered pricing – will it mean tears for the industry?
by Dr Windsor Holden on August 26th, 2010
Not so many moons ago, we lived in a world of walled gardens. Data pricing was – as per Stella Artois lager in the old and much lamented campaign – reassuringly expensive, and with the added bonus of being quite remarkably opaque: if you’d had the misfortune to use the Internet on your phone for [...]
Despite the conspicuous absence of the App store leader Apple at Mobile World Congress, mobile content is top of the agenda at this year’s industry jamboree in Barcelona and most industry announcements give something away about the content strategies of the companies involved. Juniper Research has identified some of the key industry announcements and takes [...]
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