I have before me on my desk a piece of paper. On it are printed nine black circles, surrounding an image of a small blue tower. I activate an app on my smartphone, look through the camera viewfinder, and focus on the piece of paper. Through the viewfinder a small blue tower has appeared on [...]

Posts Tagged ‘mobile games’
It’s been quite a couple of years for mobile games since we last published a report on the subject: the App Store has soared like an angry bird, and other storefronts, notably Android Market, are coasting along in its slipstream. The key factor that has lead us to forecast in our latest Mobile Games report [...]
According to Sony – well, its UK MD Jim Maguire, to be precise – the PSP will win out over the iPhone 3G as a gaming console. That may well be the case, but the fact that Maguire – and Nintendo’s UK General Manager David Yarnton – have felt moved to depreciate the high profile [...]
And there goes another one. The news came through earlier this week that Activision Blizzard – the entity formed in July 2008 by the merger between Vivendi Games and Activision – had decided (and I quote from the letter sent out to its partners) “to discontinue [its] direct presence in the mobile games market”. Hardly [...]
First of all, hello. This is my first entry into Juniper’s blog on the world of mobile communications, and comes with the usual rider that the opinions and comments are those of the author, but that they will concur, wherever possible, with those of Juniper Research. (But when, for example, I offer either heartiest congratulations or [...]
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